![]() Map cards themselves are divided into red (enemy), green (status), blue (bounty), and gold (Keycard) cards. Synthesizing 300 rooms grants you the bronze trophy and achievement Room Creator in the 1.5 ReMIX version. Note that for normal rooms the number requirement is always equal to the value used to enter that room plus one, looping back around to 0 upon using a 9-value card.Īlthough seemingly random, the actual shape and design of each room per map card is actually fixed, although they do vary across worlds. Because you sometimes need a specific card value of a specific type it is recommended to have one for each card type saved at all times. The criterion for Keycard rooms is more in-depth requiring multiple different cards, cards of a specific color, and enough cards to lower a set number down to zero. Cards with a 0 value can be used to satisfy any less or more-than requirement. ![]() Room synthesis always requires a specific value map card to create the contents of the adjacent room, with the value being either less than, equal, or more than the given number. The remake includes a few new map cards, and also overhauled the contents of the rooms, including more enemies types that roam around, and objects to interact with. ![]() Riku also loses access to several map cards and their features, as he is unable to build his own deck, nor acquire anything but attack cards. Upon interacting with (hitting in the original version) a door to a room the menu for room synthesis pops up, which is where the map cards actually come into play.ġ00 Acre Wood is the only world that does not use map cards. Like battle cards, a map card has a value ranging from 0 through 9, with the exception of Keycards, which are unique. Map cards are only acquired at the end of a standard combat encounter, provided no enemy card drops, and the limit of 99 cards has not yet been reached (Keycards excluded). They are used by Sora and Riku to create rooms within the floor-worlds of Castle Oblivion through room synthesis. ![]() The remake was later released in North America on Decemand was remastered in HD and included in the Kingdom Hearts HD 1.5 ReMix collection released in 2013 for the PS3 and PS4.Map cards are cards in Chain of Memories and Re:Chain of Memories. The game was remade for the PlayStation 2 as Kingdom Hearts Re:Chain of Memories, released in Japan as a second disc packaged with Kingdom Hearts II Final Mix in March 2007. When it debuted in Japan, it sold 104,000 units in 48 hours. Though not as successful as the other Kingdom Hearts games, it received positive reviews and sold well, with particular praise for its story, graphics, and FMVs. The game features a new card-based battle system, in a departure from its predecessor's real time combat system. The game introduces new characters and plotlines that further expand the Kingdom Hearts universe and set up the premise for Kingdom Hearts II. The game follows Sora and friends, as they explore the mysterious Castle Oblivion while battling the sinister Organization XIII, a group of antagonists new to the series. It is a direct sequel to Kingdom Hearts, and its ending is set about a year before Kingdom Hearts II. Kingdom Hearts: Chain of Memories is the second game in the Kingdom Hearts series. It was one of the first GBA games to incorporate full motion video (FMV). The game serves as an intermediary between the two larger-scale Playstation 2 games in the Kingdom Hearts series. Kingdom Hearts: Chain of Memories is an action role-playing video game co-developed by Square Enix and Jupiter, and published by Square Enix in 2004 for the Game Boy Advance.
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